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Nerves Before a Chess Game — What to Do About Them

Why they show up, why you should not try to make them disappear, and five concrete things that reduce calculation errors under pressure.

By AcademiaTal8 min read

It is one of the least discussed parts of chess and one of the biggest deciders of results. People study openings for years and nobody explains what to do with shaking hands on move fifteen of a game that matters.

First, and this helps on its own: nerves are not a flaw of yours. Everybody gets them, at every level, professionals included.

What nerves do to your chess

They do not make you play "worse" in general. They do three specific things, and knowing which helps you attack them:

1. They narrow attention. Under pressure, your gaze concentrates on the part of the board where the action is and stops sweeping the rest. That is where the absurd oversights come from: a rook on the far side that has been watching for ten moves.

2. They speed up decisions. The body wants the uncomfortable situation to end, and ending it means moving. It is the cause of most impulsive moves at critical moments.

3. They make memory less available. What you studied is still there; it is harder to retrieve.

None of the three is fixed by trying to "calm down". All three are fixed with structure.

The five things that work

1. A fixed routine before playing

Always the same one, whatever it is, kept for every game: arrive twenty minutes early, drink water, look at the empty board for a moment, arrange the pieces.

It does not matter which. It matters that it is the same, because the effect does not come from the actions but from the signal: your body learns that after that sequence, something familiar begins.

2. The checking routine, especially under pressure

Before every move: your opponent's checks, captures and threats.

It is mechanical and that is why it works: a checklist does not depend on you being calm. Against narrowed attention — problem number one — it is the only defence that holds up by itself.

3. Three seconds between deciding and moving

The simplest rule and the one that prevents the most errors: once you know what you are going to play, do not move yet. Count to three and do one last quick sweep. That is where half the pieces you were about to hang turn up.

Deep breathing works for the same reason, not because of the oxygen: it inserts a gap between impulse and action.

4. Stand up

In a long game, standing up for a minute after a critical move is one of the most effective things there is. It breaks the loop of thinking the same thought, and when you come back the position looks fresh — literally: the point of view changes.

Strong players do it constantly, and it is not a coincidence.

5. Decide in advance when you stop

If it is a day of several games or an online session, decide beforehand how many you will play. The "just one more" decision taken after a loss is not taken by the same person who started the session.

About your first over-the-board tournament

The first time is especially strange, and it is worth knowing why: three things change at once. The opponent is in front of you and makes noise, you have to write down every move, and you have to watch a physical clock. All three consume attention that normally went to the board.

It is not that your level dropped: it is that you are doing three extra tasks.

What helps: play two or three long games with a board and notation before the tournament, even against a friend. Almost all first-tournament nerves are about the unfamiliar mechanics, not about the chess.

What does not help

Trying not to be nervous. It is the least useful instruction there is. Nerves before something that matters are proportional to it mattering, and that is fine.

Looking at your opponent's rating before playing. It does not change what needs doing on the board and it does change how you look at it. Against someone two hundred points higher, people start playing defensively for no positional reason at all.

Analysing the game while it still stings. After an important loss, immediate analysis is always unfair to yourself. It goes better the next day and hurts less.

The routine for the two hours before

Nerves are handled far better with a routine than with willpower, because a routine occupies your head and willpower leaves it free to worry. Here is a routine that works and can be copied as it stands:

Two hours before: eat. It sounds trivial and it is not. A long game burns a surprising amount of energy, and the slump three hours into play feels like mental tiredness but is often hunger. Normal food, nothing heavy, nothing new.

One hour before: fifteen minutes of easy tactics. Easy is the key word. This is not training, it is a warm-up: it exists so that pattern recognition is already switched on at move one rather than at move fifteen. Puzzles you solve in twenty seconds, not the hard ones.

Half an hour before: five minutes of repertoire, reading. Not studying something new: re-reading what you already know. Anything learned in the last hour before playing does not become automatic and does take up space.

Fifteen minutes before: walk. Anything that lowers your heart rate. High physical arousal is very easily confused with anxiety, and lowering it changes the whole interpretation.

Five minutes before: nothing. Sit, breathe, look at the empty board. The silence before starting is part of the ritual and it gets missed when it is absent.

What to do with nerves that appear during the game

The other half of the problem, which almost nobody works on: nerves do not only turn up beforehand. They turn up at three specific moments in a game, and each has its answer.

When your opponent plays something you did not expect. Your pulse rises and the instinctive reaction is to answer quickly to disguise the surprise. It is exactly the reverse: that is the moment to take two minutes. Mechanical rule: on a surprise, always stop.

When the position turns bad. Here nerves become desperation and desperation becomes premature complications. What helps is changing the question: instead of "how do I win this", ask "how do I make it harder for them". That is a question that always has an answer, and having an answer is what lowers the anxiety.

When you are clearly winning. The nerves of winning are worse than the nerves of losing and they do more damage, because they arrive exactly when precision is needed. The answer is the same as for conversion: trade pieces, simplify, do not go looking for the brilliant move. A simple position is a sedative.

And one technique that works in all three cases: get out of the chair. Ten steps around the room change your physical state faster than anything you can think, and the clock runs the same as if you had sat there staring.

What a painful loss teaches

It is worth saying something about afterwards, because the nerves for the next game get built there.

Do not analyse while hot. The two hours after a hard loss are the worst moment to review the game: you will not see the mistake, you will see the embarrassment. The next day, with a cool head, the same game teaches three times as much.

Analyse it anyway, the next day. Skipping the analysis of the ones that hurt most is skipping precisely the ones that teach most, and it also leaves the game installed as an unresolved emotional memory, which is what resurfaces the next time you reach a similar position.

Give the mistake a name. "I lost" teaches nothing. "I lost because I traded queens in a position where I had an attack" does, and it also turns a bad memory into a concrete lesson, which is far easier to let go of.

And tell someone. Talking a game through with somebody — a clubmate, a group, a coach — does more for nerves than any breathing technique, for a simple reason: most of the weight of a loss is the feeling that it was humiliating and unique. It dissolves almost entirely on discovering that everybody has lost that same game at some point.

And one more thing

The discomfort goes away on its own, and fairly quickly: it is a matter of repetitions. The fifth tournament game is played far more calmly than the first, and by the twentieth it is nearly normal.

The only way to speed that up is to play more games that matter. There is no shortcut, and none is needed: early nerves are not a barrier, they are a stage.

Related questions

Do nerves go away with experience? They drop a lot and they do not disappear, and that is fine: a little arousal improves performance. What changes with experience is not feeling less but knowing what to do with what you feel, which is exactly what can be trained.

Why do I play worse in a tournament than online? Because there are three extra things: a person opposite, a result that matters and real physical fatigue over several hours. None of the three is technical, which is why the gap closes by playing tournaments rather than by studying more.

Does breathing help? Yes, and not for the reason usually given: it does not "calm the mind", it lowers your heart rate, and with a lower pulse the same situation gets interpreted as concentration rather than as threat. Four slow breaths before starting are enough.

What if my hand shakes when I move? It is common and means nothing about your level. The only thing that matters is not letting it rush the move: rest your hand on the table, breathe, and move once the decision is already made.

Frequently asked questions

How do you control nerves before a chess game?
Not by making them disappear but by having a fixed routine before playing and a checking routine during the game. Nerves mainly affect attention, and a mechanical checklist works even when your head does not cooperate.
Why do I play worse in tournaments than online?
Because three things change at once: the opponent is in front of you, the result matters, and you have to write moves down and manage a physical clock. The first time, that consumes attention that would normally go to the board, and it feels like your level dropped.
Does taking a deep breath before moving help?
More than it seems, but not because of the air: it helps because it interrupts the automatic reflex of moving fast. Any routine that puts three seconds between the decision and the move does the same job.

Courses that cover this

If you want to put this into practice with structured material:

All levels

Comprehensive Chess: From Opening to Endgame

A collection of six courses by GM Andrés Rodríguez to enrich your repertoire, understand complex positions, and improve your game from opening to endgame.

ARBy GM Andrés Rodríguez

6 lessons9 h6 Videos172 PGN games
USD 25.00
View details

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